"hi hi just one question for you.... WHERE ARE MY GROUPS & FRIENDS ?"That's pretty much the same set of problems people have been having with V2 and V3 since their initial release, and now on the official, non-beta release of Firestorm. "Cindy" writes:
The bottom status / menu bar is still covered by windows, still no text labels, inventory / outfit management is still split over 43487565 different windows with different functionality / look and feel instead of 1,IM notifications are still in the bottom right and get covered up and missed, and the bottom chat entry is still on the same line as the buttons instead of its own line that pops up above the button bar as needed....
In general, windows still have too much crap in them filling my screen with stuff I don't need to see and reducing my view of the world.
So, it's better than the old firestorm but still contains the all the crap I didn't like about V2. You have added SOME v1 appearance, but all the badness of V2 is still there all over the place.
Still no script pre-processor. OK, that makes Firestorm useless for scripting now as I was using that feature extensively, and once you have used it, ALL your scripts now NEED to use it if you want to edit them. Delete from hard disk....
I've been pushing to get the issues I've listed addressed since the first pre-release of FS. I must say that I'm very very disappointed that all the issues I created jira entries for are still problems in the "final" release. These are "core" to me and many others. My tone is based on the frustration of seeing some of our most critical concerns being ignored....
So what does FS give me that I can't get in other viewers? In other words, what is better about FS? Considering Mesh is in several v1 viewers so far it comes down to one, ONE little thing. Mulitiple clothing layers (such as wearing 3 shirts at once.) That's it. Why would I switch?
I was told by many many people to basically "shut up, it's still a beta, they will fix it!" Well, here we are, it's not not a beta anymore and still has some of the worst usability flaws ever seen in a modern software product.
I've been told that V1 viewers are a dead end, ancient technology, obsolete. Nobody has proven that however because it's not true. There is NOTHING that is currently in a V2/V3 viewer that can't be ported back. And guess what? Anything useful IS being ported back. If not already done, it's in progress.
I've been told that it's harder to make V1 viewers with V2 features than V2 viewers with a V1 GUI. Well, I have to point out that FS has been in development for 18 months by a team and is still lacking basic V1 GUI simplicity and usability, and that Mesh was ported to V1 viewers in 6 months by one guy. Ain't the truth a bitch?
As for Mesh, agreed it's not ready. Not at all, especially for clothing due to the lack of a parametric deformer (the ability for Mesh clothes to be re-sized or automatically sized to actually fit your avatar.) In-world objects though it's pretty cool, but as I can get it in Singularity or some of the other V1 viewers, I have no need to perform self-flagellation and use FS to see it.
According to the most recently available statistics from LL, more than 50% of the users still use non-mesh viewers so it's a little loony to wear mesh hair / clothing as you look like you are totally naked wearing a box or sphere on you to the majority. Best to wait until Mesh viewer adoption has reached critical mass (>90% of users.)
I've been hearing that opinion that V1 viewers will cease working as LL turns off services being repeated over and over since 2.0 first came out.
Let's set the record straight. First and foremost, while LL initially indicated that some back end services may be retired, they have since backed down on most of that retirement such as the NON-web profiles.
But here is the kicker - any viewer that is still maintained will continue to work. Why? Very simple. Any V1-only protocol that is retired will simply be replaced with the V2 version as needed - just as Mesh was ported over. We will still happily use the far superior V1 interface as more V2 features and protocols are pulled in. That's it. That's the whole secret that the Firestorm team and it's cheerleaders don't want you to know.
The Phoenix/FS team has declared that the next Phoenix will be the last. Don't let them fool you - after all, the Phoenix rises from the ashes, right? Isn't that what the name is all about? It's open source. I'm sure it will be forked and maintained by avid fans. I know several people who are holding off doing any work on it until the final version is stabilized Even if Phoenix doesn't in itself get picked up, other V1 viewer projects regularly are picking up ideas and code to integrate back in to their alternatives.
In my not-so-humble opinion, Phoenix is still far and above the feature king. It's the most usable and user friendly viewer available, bar none. It is suffering a bit from performance issues however - Singularity has it beat hands down there, but that should get resolved with the Mesh back-end.
Even people who enjoyed the beta version are having problems with the official release.
I loved the Beta. The Beta crashed sometimes, but it worked pretty well.And that about sums it up: Firestorm still isn't ready for official release. I'm beginning to wonder if it'll ever be.
Now the new one is remarkably slower. It still doesn't keep settings, such as window positions. But now it doesnt even keep my graphic settings. I was hoping to get a fixed version, but now it turns out to be worse.
I didnt check out the mesh upload capabilities. But im not sure if I can trust them yet.
I'm not using Phoenix anymore, but I won't be using this version of Firestorm either. I'll just wait for a version where the show stoppers are fixed, because they are really annoying.